Prison Break - Campfire Edition
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
With an outlook on AI movement and pathfinding, this game/simulation explores the challenges and boundaries on developing home-made enemy/NPC AI in video games.
Made during the course "COMP476 - Advanced Game Development" at Concordia University.
By André Kasper Kolstad
| Status | Released |
| Platforms | HTML5 |
| Author | Maklapadre |
| Genre | Educational |
| Made with | Unity |

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